Sokoban
During my "AR/VR and Real-Time 3D Developer" training at Simplon Auvergne-Rhône-Alpes, I embarked on a solo project assigned by our Unity development instructor, who played the role of a fictitious client. The task was to create a 3D Sokoban game. We engaged in a collaborative process, questioning the client to draft a comprehensive game design document before proceeding to develop the game on Unity. This project provided invaluable experience in solo game development and honed my skills in translating client requirements into tangible products.
Qwerty : A move to the left, W move forward, D move to the right, S move backward
Azerty : Q move to the left, Z move forward, D move to the right, S move backward
Escape pause the game